Loading Levels & Delay Nodes UE5
May 23, 2022
When we use up all of our projectiles are game is going to restart after 5 seconds.
We can fix this be reloading the current level. If we right-click in the level blueprint >open level by name & get current level name (in case we ever change our levels name). We then connect our return value of name into our level name.
After our out of ammo is printed we are going to right-click and search for delay. We added our delay after 5 seconds.
We are now going to clean up a little bit and combine our current level name and open level and rename it Level Restart.
This is how we change our levels.