Player Animations 2.5D Edition Pt1

Chris Didier
2 min readApr 24, 2021

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Now that we have setup out player it is time get animated! We want our player to have animations to bring them to life. To get started let’s head over to Mixamo.com and sign up for a free account if you do not have one already. Our character all ready comes pre-rigged and all of the animations from mixamo are for rigged humanoids. For now search for an idle animation in the search bar and download whatever one you want. Then select download, fbx for unity, and with skin. Once downloaded drag it into the human folder. Select the file and go to rig and change it to humanoid and hit apply. Go to idle animation and duplicate it (ctrl + D). Create an animation folder and place the new idle in it.

Next get rid of your empty game object for model and drag your character as the child to player and make sure the transform is set to zero. Rename your character to model as it is the actual model now. Now under the projects folder create an animations folder as well and create a character controller and name it Player_Animation_Controller. Once completed attach it to your model and open the controller. Once opened the animation tab will open and you will want to drag the Idle animation into the animator tab. It will automatically connect to entry and if you click play it will idle immediately. To keep the motion continuing go to the idle animation and select loop time and loop pose. This will make sure the animation runs on a loop.

Next time we will get our player his running animation in part 2.

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Chris Didier
Chris Didier

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