Sleeping Guard Cutscene Pt3: Cutscene Organization

Chris Didier
Jun 8, 2021

We always want our cutscenes nicely organized so we will be creating an empty game object that is set to 0,0,0 and name it sleeping guard cutscene. We are then going to rename out sleeping guard cutscene actors to just actors and we are going to move them under the sleeping guard cutscene. Next we are going to create another empty game object for our cameras. We will name it CMVirtualCameras set the position to 0,0,0. Then place our two cameras inside of the CMVirtualCameras object. When done place the CMVirtualCameras inside of the SleepingGuardCutscene. When done make sure to save your scene.

When complete it should look like this.

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